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- HALO COMBAT EVOLVED CAMPAIGN MOD
- HALO COMBAT EVOLVED CAMPAIGN PLUS
- HALO COMBAT EVOLVED CAMPAIGN WINDOWS
HALO COMBAT EVOLVED CAMPAIGN PLUS
Now we must travel all the way to the "+ Model" drop-down plus in the "Tags" window. What if our pistol was golden? Welcome to: Now you have a tank shell shooting rapid fire pistol with a power scope, what more do you need? A tank shell shooting rapid fire pistol with a power scope that shoots five tank shells a time! Change the "Projectile" box's value to 5 and the "Minimum Spread" and "Maximum Spread" to 10, so they don't go in one, focused spot.Ĭongratz! You now have a pistol death machine! But I'm feeling sort of-empty. Now for rapid fire! Find "Minimum ROF" and "Maximum ROF" and change both values to 999. Now when you shoot it doesn't use up any ammo, bottomless clip! Dind the "Ammo per Shot" box and change the value from 1 to 0. Instead of the regular 1 zoom pistol that zooms up to 2, let's make it the 3 zoom pistol that zooms min 5 and max 15! Those pesky ninja bunnies with tommy-guns will never see you coming now! (I know what I'm doing this weekend )Īlrighty then, now we have some infinite ammo that we deserve! Click the arrow on the "Projectile" drop-down box and click 0. You should see something called zoom levels. We need to go to the "Tag Editor" window now. We'll still be editing the pistol, so we need the tag selected in the "Tags" window still. Now that we have a pistol that shoots tank shells, would you like to give it a big scope? Or how about we make it rapid fire? Infinite ammo anyone? Here are those two tags for you to try this method out on: Then you'd find that tag just like the tank shell and replace it. You can also shoot out of a pistol, hmm, let's see, FREAKIN' CARS! Lol, and you can shoot Master Chief out out of a pistol too, you just have to change the "Tag Class:" dropdown box to what type of tag you're going to shoot. Click "Save Changes" and you now have a super deadly pistol For a tank shell to be fired from the pistol with a pull of a trigger, find and click on "vehicles\scorpion\tank shell" in the box. We need to go to the "Dependency/LoneID:" drop-down box (make sure that the "Tag Class:" drop-down box says "proj" (projectile) inside it) and click that little arrow. Basically, that is the bullet fired from the pistol which is a powerful weapon, but do you know what's even more powerful? A TANK SHELL! YAYZ! In the "Dependencies\LoneIDs\Reflexives" window, find a tag called "proj - weapons\pistol\bullet" and select it. Okie dokie, so now we want to find the pistol's projectile. Click the "+" and find the "weapons\pistol\pistol" tag. Scroll down in that window until you see a little "+" drop-down box followed by " Weapon". Now we need to find the pistol in the "Tags" window. Some tags and your map's info should load.
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You can open any map you want (the a10.map and all others that have that type of name with a letter and a number are the campaign maps from least to greatest), I'm using Bloodgulch. Once you get there, you should see a bunch of files with the. We need to get to the folder where your maps are stored, which is usually:Ĭ:\Program Files\Microsoft Games\Halo\MAPS Hit the "Open Map" button in the "Map Tools" box.
HALO COMBAT EVOLVED CAMPAIGN WINDOWS
You should see a screen with a bunch if cluttered windows that you can move and re-size to your liking.Īlright, now we need to open a map.
HALO COMBAT EVOLVED CAMPAIGN MOD
Projectiles are basically what comes out of a gun when you shoot it, so let's mod what the pistol shootsįirst, open up DotHalo.